After being forced to abandon the project for a week, I am now back into the deep concentration required for it. My mother came to visit for a week, and she kept me insanely busy the entire time. It was really awesome to have all that time to spend with her, but it did set me back just a little bit and caused me to miss the deadline for the lobby.
No worries, though. I've written multiplayer game lobbies before, and I did spend some time last Monday analyzing the sample code and speculating on how it might be adapted to the Spacewar project, so it's not like I'm coming in cold. "Nothin' to it but to do it." Right? (Fingers crossed....)
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