After several analysis sessions, I finally think I have a good idea on how to data-drive this thing and make it conducive to networking. So far, it works great for the Fire and Hyperspace commands.
I'll provide more details later after I get the thrust and turning commands working, because then I'll have a better idea about whether this approach is really going to work. I have faith!
I also skipped ahead and looked at the lobby code from the Invites example. I may be mistaken, but it looks like a lot of that code can just be borrowed as-is, with little rework. I hope I'm right! We shall see soon enough.
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