The next two challenges are these:
- First, how in the world can I test this? The game runs fine on my own laptop, but on both my work laptop and my wife's, it crashes immediately upon launch.
- Second, I have to determine the logic for when the game should actually begin. Right now, my code looks for two connected players who have both signaled ready. This logic may work, but until I solve Problem #1 above, I won't know for sure.
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